Artificial Intelligence for Games : Planning Motion

نویسنده

  • Dave Mount
چکیده

Game designers have some advantages in solving these problems, since the environment in which the NPCs move is under the control of the game designers. Nonetheless, the techniques that we will present for doing motion planning are broadly applicable, even though the may not need to applied in their full generality. (For example, we can place our obstacles farther apart to make it easier for characters to fit between them.)

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Measuring Intelligence through Games

Artificial general intelligence (AGI) refers to research aimed at tackling the full problem of artificial intelligence, that is, create truly intelligent agents. This sets it apart from most AI research which aims at solving relatively narrow domains, such as character recognition, motion planning, or increasing player satisfaction in games. But how do we know when an agent is truly intelligent...

متن کامل

“Situated AI” in Video Games: Integrating NLP, Path Planning and 3D Animation

This paper investigates the integration of Artificial Intelligence techniques into video games, from the perspective of voice controlled adventure games. Speech-based interfaces would add new dimensions to the control of video games. However, the integration of speech raises several issues, such as the adequate level of interpretation that should be carried by the system. We describe the implem...

متن کامل

Collision Avoidance and Path Finding in 2 - D Environments

Collision avoidance is useful in a wide range of applications including artificial intelligence, autonomous vehicle navigation, robotics, behavioral simulation, and video games. This paper explores techniques for achieving realistic collision-free movement in a 2-D environment using continuous motion planning. The underlying construct used in this process is a priori information from obstacles ...

متن کامل

Constructive Path Planning for Natural Phenomena Modeling

Path planning is a problem much studied in the context of artificial intelligence, with many applications in robotics, intelligent transport systems, and computer games. In this paper, we introduce the term constructive path planning to describe the use of path planning to create geometric models. The basic algorithm involves finding least-cost paths through a randomly weighted regular lattice;...

متن کامل

Artificial Intelligence: Entering into A New World

In modern era, when human life is moving at high speeds there have been needs for machines which process the capability to perform functions that are normally associated with human intelligence. And AI is the intelligence of machines and the branch of computer science that aims to achieve it. The main point of artificial intelligence is the capabilities of the computer manipulate symbolic expre...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2013